local player = game.Players:FindFirstChild("A_Millionofc")
local char = player.Character

local rand = Random.new()

local humanoid = char:FindFirstChild("Humanoid")

local connection

local function a()
	local explosion = Instance.new("Explosion",workspace)
	explosion.Position = char:GetPivot().Position
	explosion.DestroyJointRadiusPercent = 0
	player:LoadCharacter()
	char = player.Character or player.CharacterAdded:Wait()
	
	humanoid = char:WaitForChild("Humanoid")
	
	humanoid.Died:Once(a)
end

humanoid.Died:Once(a)